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Desert Eagle Pistol

Desert Eagle Pistol modeled in Maya. High resolution model baked on low resolution model. Textured in Substance Painter, rendered in Unreal Engine 5. I made three texture variations along with the model : a black brand new variation, a maintainted but used brushed metal variation and a ruined camouflage variation.

Maya, Subtance Painer, Unreal Engine

Desert Eagle Pistol, brushed metal variation.
Modeled in maya, textured in substance painter and rendered in Unreal Engine

Desert Eagle Pistol, brushed metal variation.
Modeled in maya, textured in substance painter and rendered in Unreal Engine

Black variation

Black variation

Camouflage variation

Camouflage variation

Camouflage variation

Camouflage variation

Black variation

Black variation

Brushed metal variation

Brushed metal variation

Camouflage variation

Camouflage variation

Pistol, magazine and bullets

Pistol, magazine and bullets